The Journey of Ray

The Journey of Ray

The Journey of Ray is a two dimensional Jump-'n'-Run with focus on usability and strong storytelling.

 

The idea of creating a videogame which incorporates the basic usability rules of Interaction Design came up during some research for the HfG.

 

the audio-visual concept of The Journey of Ray is based on a self-written storyline.

 

This approach ensures a cohesive and believable game environment the player can dive into.

 

Due to the restricting time frame of one term, The Journey of Ray is a game demo to showcase the core mechanics.